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Luna S2 Color Test 3 :iconskynetbeta:skynetbeta 100 29 Alicorn Amulet - Final Production Model :iconskynetbeta:skynetbeta 110 44
Refactor-comparison by Uncommented

A few folks recently pointed out that the proportions on my pony models were rather off, and it was exactly the encouragement I needed to make a much-needed round of updates to my base mesh. The render on the left is my old base in the state I left it after a recent project. The one on the right is my new base model, and the wall of text below is a summary of some of the things I've learned to fix after working with this model for a year.

The most obvious issue with the old version was the overlarge head and badly-defined neck, but the body itself needed some changes as well. Part of the problem was that this base evolved from my Sweetie Belle mesh, which had the proportions of a foal; when I scaled back up to an adult pony, I'm pretty sure I didn't go far enough. In the updated version, the head is smaller, the neck is longer, and the body is less of a uniform cylinder. The mesh also had some serious quad flow issues in the hock, which I've partially ripped out and redone.

Refactored-base-pony by Uncommented

The texture map was also problematic on the old model, as not all parts of a pony are equally important. In 99% of ponies, the main body is a solid color, but the cutie mark and face has enough detail that blurry textures look awful. To avoid having to use massive textures, I've completely remapped the surface to increase the density of the high-detail areas, as well as removing overzealous symmetry where applicable so that I can do fancy stuff like adding hints of fluffiness to the chest. 

I've also added some of the rigging improvements that I developed for Murky. The legs now have a more correct bone placement and a well-defined range of motion applied to the IK chains to allow less error-prone posing and animation. Looking at pictures of actual horse skeletons was really, really useful here. The jaw has been simplified and should now actuate the mouth in the way that it is supposed to; the old mechanism of having it float closer to the mouth was completely wrong. I've also updated the vertex weighting; a lot of areas like the connections between the body and limbs needed more weight on the limbs. The old model also had a lot of the chest parented to bones in the neck, which lead to some really messed-up compression whenever a pony bent his or her head down. Here's my new bone layout.

Updated-rig by Uncommented

Anyway, that's most of what I learned how to improve from a year of working with this model. If you've read this far, you can hopefully avoid making some of the same modeling mistakes I did and instead spend time inventing entirely new ones!

Here's a quick BonBon I put together using the new rig!


Bon by Uncommented



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:iconcarbonnanotube:
carbonnanotube Featured By Owner Feb 10, 2016
Soo... Anyone else more active want to serve as founder? I don't have much time for running a group these days.
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:iconcarbonnanotube:
carbonnanotube Featured By Owner Apr 3, 2015
lol, just figured out my password finally, months after having my backpack w/computer and everything stolen. Good to be back? And just in time for Season 5 I guess
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:iconshastro:
Shastro Featured By Owner Feb 12, 2015  Hobbyist Digital Artist
Hmm would like to join, and I do have some things on Shapeways, but I cant really contribute anything amazing, just yet, new to blender (about 6 months)

I have serious plans for 3D printing that I plan to enact within a few days, so joining this group would be a first step towards that.
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:iconsilverbeam:
silverbeam Featured By Owner Mar 5, 2015  Professional Digital Artist
just go ahead and join! no need to wait. :)
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:iconshastro:
Shastro Featured By Owner Mar 5, 2015  Hobbyist Digital Artist
I already have :) Should be a lot of fun!
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:iconuncommented:
Uncommented Featured By Owner Feb 22, 2015
Not a problem, you should definitely join.
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:iconnicopaoli:
Nicopaoli Featured By Owner Jan 2, 2015  Student Digital Artist
hia to you all. im new here. im looking for someone to make and print a 3d model of my pony oc. of course ill pay =)
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:iconsilverbeam:
silverbeam Featured By Owner Jan 2, 2015  Professional Digital Artist
If you are interested in a ball jointed pony, feel free to check out my Etsy: www.etsy.com/shop/Silverbeam?s…
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:icondj-uni-mekaju:
DJ-Uni-Mekaju Featured By Owner Mar 3, 2016  Hobbyist Traditional Artist
I know this is a year old but how much do you charge per pony or even a doll (if I can get my OCs printed I probably would XD)? What do you need in order to do the print?
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